Ludomancy hosts several short, casual games focused on storytelling ideas. Each turns on a single concept, unfolded through easy gameplay. All are replayable to judged endings, and pixilated 1980s-style.
"Storyteller" explores ramifications and branching paths. It sets up three times for a story to unfold, and lets you manipulate three characters in each one. Different positions and relationships in one alter the outcomes of the next.
"Night Raveler and the Broken Uruguayans" sets up a lattice of interconnected relationships, then lets you, a floating demon, cut them with scissors. This can be cruel - one outcome is mass suicide from heartbreak - but judicious snips can lead these passionate Paraguayans to stronger relationships.
"Moonwish" is based on a Calvino story. It needs a ladder, though.
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