The article touches on permadeath, then goes on to describe games where the afterlife grounds play mechanics, or where the player helps characters cope with impending doom. Another uses permadeath to block replay ability, but allows the player to play a dead character's descendants. One game even promises to die when enough of its player-characters die.
Note that DaRienzo is "Also developing my own game #MortuarySimulator", according to her Twitter bio.
(thanks to Todd "Still Alive" Bryant)