Sometimes the buying of a technology firm can resemble Gothic horror, at least according to this New Yorker article:
[C]ompanies are so often founded explicitly for the purpose of being gobbled up and dissolved in the gullet of a gargantuan corporation, and its users are simply bait. And it is more profound still when it comes to Yahoo, which has an especially egregious track record of bespoiling the companies it entices into its purple esophagus...
The heroine is haunted by all kinds of horror tropes in a few short minutes: wounds, mysterious bleeding, uncanny voices, crawling bugs, disturbing people, creepy phone calls, and oozing monsters. Not to mention less Gothic and more microeconomic fears, like job stress, declined credit cards, dwindling finances, and stalking creditors.
Eventually the heroine cracks under the strain and goes mad.
"You can't outrun it. All you can do is face it. And fight it."
The primary interface element of Now is what Google calls “cards,” which are modelled after real cards. They present a clean, trim canvas for information—one recalls the discussion of tasteful business-card design in the film “American Psycho.”
"One recalls?" Depends on the "one" in question, but Infocult always remembers. "That's bone."
I always enjoy sf from countries other than the US and UK. Here we get manic, lush Italian design and narrative drive. The movie races from mood to mood, introspection to manic violence. We can easily believe characters being possessed or driven mad. The film shows off strange, energetically rounded hardware. There are relishes awesome uniforms, as in this animated gif:
The links to Alien (1979) are many and more than I recalled. The human ship looks like the Nostromo, and also like the downed, Gigerized alien vessel. There's the tricky descent of the human landing craft into a world "that's all fog!" Best of all is the space jockey scene:
As with Alien, the ship is a huge presence, a dark and sometimes antagonistic character. Bava loves to trawl his camera behind computer banks and along many bulkheads. Interior spaces are weirdly huge, often empty, spacing out characters and their machines in a stage-like way. This makes its inhabitation by mysterious monsters all the more threatening.
Then there are the vampires. Ah, Infocult confession time: this movie scared the hell out of me when I was around 6 years old. I feared for the stressed space travelers, but was terrified by the plastic sheeted vampires. Their Richard Powers-like statues weirded me out, as did their metal traps and hungry wrath. Or maybe they are zombies, spawned from the astronauts' friends (and family!) - creepy stuff for a young one.
The death toll advances rapidly, more like a war movie (Aliens) than a horror film (Alien). Bodies pile up quickly, which helps set up the zombie/vampire plot.