Gothic macroeconomics, continued: if the US economy is better off than it might have been, thank some Romanian witches for their benevolent intervention.
It's a cute short story, for a painting sold on Etsy.
...Dressed in their purple ceremonial garbs that shield them from evil, the three set up their cauldron in the middle of the Capitol rotunda and proceeded to boil up a powerful brew consisting of swamp water from Foggy Bottom, dried Russian moles, soiled congressional laundry and old bones from long-forgotten skeletons secreted away in legislators’closets. ...
It's time for a new programming language, and obviously we need a Gothic-themed one. Behold ZOMBIE!
That's Zombie-Oriented Machine-Being Interface Engine, an "inherently evil" platform.
A sample bit of documentation:
ZOMBIE runs in a multithreaded environment. Several entities may be animated at once, and each may perform multiple tasks at once. The relative speeds and orders in which the entities perform tasks is undefined, and should not be relied on by the programmer.
Entities and their tasks may be active or inactive. An active entity is one which has been animated, disturbed, or is free-willed. A zombie or ghost that has been summoned and bound is inactive. An active task is one that has been animated; an inactive task is one that has been bound, or that the entity has completed.