Look for more Gothic computing gaming in the new Doom sequel, according to one of the Doom 3 creative team.
...all indoors, it's in a laboratory environment, so it's fairly claustrophobic. The game experience throughout, we try to make very atmospheric. A lot of that is done with lighting, a lot of that is done with sound, and of course the whole universe of demons and Hellspawn -- we're trying to set up an experience that's like an interactive horror film, so that as you play it, you are literally terrified to go forward, but it's so fun, because it's scary, that you want to go forward.
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