A recent Wired article makes the case for "crowdsourcing," the practice of getting people from elsewhere to help you with a project. It's different from open source, in that outsiders aren't contributing code, but ideas or media.
Interesting term. Helpful way of describing some things I've experienced and seen on the web.
I found it via Warren Ellis, who, pointing to a commentary, recommends it as an approach to understanding the appeal of Second Life. People voluntarily make stuff, which becomes part of the experience, and therefore of the business model.
Hello, I'm the founder on a new crowdsourcing community which aims to design innovative electronic products. Look at the blog http://cecrowdsourcing.blogspot.com/ before the official web site launch scheduled for mid of october
Posted by: Lionel | September 12, 2006 at 12:29