Ian Bogost is thinking about news games this week, focusing on Paris Riots, a nearly-completed French game. He also notes Kumawar, which we've noted before, and which received some good attention at the Swedish conference this summer.
It's a useful sign, these games, for the current status of computer gaming in world culture (because this ain't just a US thing). They've become used enough, capable of being produced and distributed quickly enough, that they can occupy a cultural space akin to Law and Order's "ripped from the headlines" approach, for instance. I expect we'll see more anticipatory games, imaginations of what's about to hit the headlines.
Recent Comments