Panic over the South Korean dead baby story keeps going, with William Saletan sounding Slate's alarm. It's a fascinating piece of cyberfear.
To begin with, after reprising the narrative, Saletan realizes that, like all good distant atrocities, the bad thing is really about us.
[L]ook in the mirror. Every time you answer your cell phone in traffic, squander your work day on YouTube, text a colleague during dinner, or turn on the TV to escape your kids, you're leaving this world. You're neglecting the people around you, sometimes at the risk of killing them.
(Looks up from blogging anxiously)
"You, too, can let babies die!"
It's fascinating how the author shifts from observing one type of interaction (person to software) to a second (person to person, mediated by software) without realizing it.
This unacknowledged slide is related to the old expression "stop talking on the phone" - one doesn't really talk on the phone, but talks to someone else through the phone. To the caller, which is more important, the other person or the handset?
Saletan's revivified argument also turns a blind eye to all pre-digital distractions, be they pre-Web radio, tv, books, or just daydreaming*. It's a classic move for those expressing fear of new technologies, especially in the US. Question: are any of those other technologies or media or practices not "virtual"? Are they ok now in their absorption, validated by being non-cyberspatial?
Having summoned fear at a murderous level, Saletan then extends things further, calling up a clash of civilizations, or rather worlds:
That's the real horror behind the Korean story: The balance of power between the worlds is shifting. Here and there, virtual reality is gaining the upper hand.
This one death is but a sample of the horrors to come. World-sized, Lovecraftian terrors.
Again, note the slide from interpersonal communication to interaction with software.
Say, does "balance of power" suggest the possibility of war? It does:
The dead baby is just another casualty of this war between the worlds—a war increasingly dominated by the world in which you're reading this.
Lest we think Saletan is basing too broad an argument on a too-narrow pedestal of one single case, don't worry. He has (3) more (out of 48.2 million):
At least two Korean men have died of exhaustion after round-the-clock video-game marathons. Another man, nagged by his real-world mother for disappearing into video games, allegedly resolved the dilemma by killing her.
*EDITED TO ADD: an email reminds me that Saletan does, in fact, mention tv. It's part of a string of digital sins: "Every time you... turn on the TV to escape your kids, you're leaving this world." I'm not sure if he lists tv there because of inherited tv=wasteland criticism, or because of increasing digital integration for tv, or both.
(via MetaFilter, image from Elven*Nicky)
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